Three Point Bandits: Basketball SuperDunk! is a swipe basketball game designed for touch-enabled mobile platforms. The goal is to beat the clock by achieving the stated targets for each round.
Designed and developed from the ground up over a two-year period as a
hobby, the influence of old-school, 2D, side view genres is soon clear.
Partly driven by the desire to create a game, and partly to improve on
other games already on the market, building SuperDunk! has its
genesis in wanting to make the most of touch screen
capabilities in an intuitive and natural interface for this format.
SuperDunk! is a game of physical skill. Although an element of luck is involved, muscle memory, stamina and strategy win the day. Be mentally prepared for sore, tired hands as you train up to sieze all three stars.
WHAT’S
NEW?
Featuring proprietary touch controls that provide
unprecedented ball handling capabilities
Throw angle is determined by the direction of your swipe
Throw speed is decided by the length or pace of your swipe.
Long
or quick flicks throw the ball faster
Spin direction and amount are controlled by the arc of your
swipe. Downward curve gives backspin. Upward curve gives forward spin
Full control slam dunk mechanism. Although
many games advertise this feature, none delivered adequately
at the time—so, I built my own. Using just one finger, you can
jump four ways and dunk seven ways. Layups, fade away shots, slam
dunks? You bet! By linking together moves, different shots, ranging
from easy to hard are made possible
When passing to teammate, five different alley-oops are
available depending on how the ball is caught. Bounce off the ground,
off the back board or from a robot’s head
Play with up to five balls simultaneously
Earn coins to play more balls
Upgrade gear. Standard ball is slightly over
inflated with worn tread. Better balls glide through the air with ease,
improving accuracy
Long press the Alleyoop and Slam Dunk buttons to enable moves. When active, a red dot appears on the button
Get more balls as soon as you can. This lets you earn more coins and score higher
SuperDunk! earns the most coins by far. Consistency and stamina make it a very rewarding skill
Teamwork pays. Learn to score using both characters working together. You will certainly need this to advance in later stages
Begin by pressing anywhere on screen
Shoot ball
Shoot again when ball bounces on ground or stops
Combos earn coins
Score = coins won + points. Beat target. Try to win all
three stars
Play in the green zone
Shots taken from foul zone do not score
Slow down game play to improve focus
One press for one hit
Press three times for three hits
Do Long Press (1 second) for 1,000 Slowmos
Start Alley-oop
by pressing green action button
Single press
Multi-press
Or Long Press (1 second)
Do backspin
Do front spin
A sharp arc gives more rotation
A wide arc gives less rotation
Hit SuperDunk! coin
Run on trampoline
Slam ball into basket
Press Alley-oop
button
Pass ball when team mate jumps
Complete target number of alley-oops. Counter will display
’OK’
Coins + points must exceed target score to pass
Press Slam Dunk
button
Pass ball to team mate
Swipe to jump
Swipe to dunk ball
Complete target number of dunks. Counter will display ’OK’
Coins + points must exceed target score to pass
Four ways to jump
Seven ways to dunk
Do layups, fade away shots and dunks. Experiment with
different combinations
All action buttons are free during training
When training is complete, new prices apply
Score baskets, win coins to play
Top tip: Get more balls as soon as you can
Score baskets to win coins
Use coins to unlock play
Use coins to activate more balls
Login to earn an easy 500 coins
Turn off Flick Mode
for easy game
Flick
Mode is automatically turned off on slow devices
Turn on Pow+
for 25% more touch sensitivity. This boosts the power of smaller
swipes, which is sometimes desirable on large screens or by player with
small hands
Bonus coins are awarded for every thirty points scored
Bonus coins also awarded for some combos
Teamwork scores a lot of coins
This special move is an essential part of your aresnal
In Time
Attack mode, reaching round 4 wins one star
Reaching round 7 wins two stars
Reaching round 10 with three stars
Work on accuracy and strategy
Some robots steal coins
Game over when all coins are taken
Smash robot to retrieve stolen coins
Win 10 coins for each robot destroyed
Smash robots on the head
Score a basket by bouncing off robot to trigger Kaboom